I'm a lifelong game dev with a B.S. in math from Georgia Tech. I use mathematics to solve challenging problems in games, with an affinity for computational geometry. My open source work has reached millions of people around the world.
I interned twice as a backend SWE in Azure Compute. I built a benchmarker for a distributed VM quota service (2023) and A/B test infrastructure for a VM troubleshooter (2022). Both used .NET with C#.
Voxelizer is an open-source package for rendering distance functions to a voxel grid. It works by walking along the zero-level set of a signed distance function.
Voronoid is a game in which you play as a cell in a Voronoi diagram. I presented the math at metauni.
Solves for the shape of a hanging rope using bisection method and Taylor series approximation. I presented the math at metauni.
But what is a CFrame? was an introductory talk to 3D affine transformations that I gave at Roblox's Connect 2023 conference. I created intuitive 3D diagrams to tell the story of how affine transformations compose.
metauni is a community of scholars that operates in virtual Roblox worlds. I help develop our infrastructure and co-organize a math and coding seminar. I have given talks on Fourier series, inverse kinematics, Hermite splines, spline reparametrization, rotation-minimizing frames, catenaries, and Voronoi diagrams.
The Robloxian Mathematical Society is a society of mathematicians from the Roblox community that I founded in 2021. I have hosted a reading group, panel, weekly office hours, and online course for our 400+ members.
Vector101 was a free 10-week linear algebra course for game developers that I co-taught with Aidan Epperly. He taught the theory, and I taught its practical application in code alongside 3D interactive diagrams.
POV: You are a cockroach in my house is a game in which you play as a cockroach and steal my food. It has over 40 million plays.